AI Insights · Timothy · April 2025
Performance of Top 5 3D Realistic Games on iOS in Netherlands, Q1 2025
Explore the trends in downloads, revenue, and active users for the top 3D realistic games on iOS in the Netherlands during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, the top 3D realistic games on the iOS platform in the Netherlands showcased varied performance trends in terms of downloads, revenue, and active users.
Darts Club: PvP Multiplayer from BoomBit, Inc. saw a peak in weekly downloads in early January, reaching 9.1K. However, downloads progressively declined to 345 by the end of March. Revenue showed fluctuations, peaking at $941 in the first week of January, with a gradual decline to $268 by the end of the quarter. Active users increased significantly in January, peaking at 6.9K, before dropping to 1.9K at the end of March.
Snake Clash! by Supercent, Inc. experienced a steady increase in downloads mid-quarter, with a peak of 2.9K in February. Revenue remained relatively stable, with minor fluctuations, starting at $347 and ending at $151. The game maintained a high number of active users, increasing from 10.8K to 13.3K by the end of March.
Coin Car Games: Simulator by Celestial Roads, LLC, saw a decrease in downloads from 5.4K at the start to 1.5K by quarter's end. Revenue peaked at $4.6K in late February, with active users fluctuating mildly, ending at 8.9K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts demonstrated strong revenue performance, peaking at $39.4K in late February. Downloads remained consistent, averaging around 2K weekly. Active users started high at 68.1K, declining to 53.5K by the end of March.
Grand Mountain Adventure 2 by Toppluva AB, released mid-February, started with 11.4K downloads, decreasing to 1K by the end of March. Revenue saw a slight increase from $671 to a peak of $991 in mid-March, while active users started at 11K, tapering off to 9.5K.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.